To put it simply: Youll collaborate with exceptional colleagues to create top-tier, high-quality interactive experiences for the highly acclaimed new title, Marvel 1943: Rise of Hydra. We set out to build an uncompromising vision for a game studio and found the ideal partner in Skydance to extend its reach and sustainability. To fully deliver our vision for these games, we assembled the best external development, publishing, and IP partners in the world. Our internal team will remain small relative to other AAA developers, so we can all maintain the highest levels of familiarity, trust, and effectiveness. Youll be surrounded by industry veterans, currently with an average of 20 years experience, in a climate of mutual trust, maturity, candor, and playful collaboration. We believe that lifes too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics.
We are open to a spectrum of remote working and office scenarios for staff. This will include regular team get-togethers and travel throughout the year, so we benefit from the best of both worlds flexibility and efficiency as well as team cohesion.
Skydance New Media is hiring remote employees within California, British Columbia, and Alberta. Applicants must be willing to relocate to one of these locations. Additional locations may be considered in the future.
Remote US
$40,000 - $70,000 a year
Why Join Us?
Were looking for a Senior Systems Designer II to join our core team developing a high-quality, AAA single-player story-driven action-adventure game built using the Unreal Engine.
As a key member of the design team, you will play an essential role in designing and executing various aspects of the game, including but not limited to player combat features and mechanics. You will also help establish the conventions, processes, and best practices that drive development. Working closely with the Senior Systems Designer for combat, the combat team, the Game Director, and other multidisciplinary feature teams, you will be instrumental in planning, prototyping, and developing innovative combat systems and scenarios that set new standards for interactive entertainment.
The salary range for this position in Los Angeles is $120,000 $175,000. The salary offered may vary based on the candidates location, qualifications, experience, and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you dont meet all of the requirements as written in the job description.
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